The Toy Box is a showcase for stuff that doesn't fit anywhere else on the website.
Airship Pirates was the result of over 3 years of tinkering with the idea of creating a vertical steampunk chess game. Click here for a short video overview.
BOOM! is a fast-paced TTH boardgame prototype of sea battles, island fortresses, marauding pirates, ghost ships and of course, treasure!
The Game of International Commerce and Environment in the Arctic Region or simply “ICE” explores Arctic policy driven by changing sea ice patterns and an attempt to balance territorial integrity and security, economic opportunity, environmental preservation, and indigenous community interests.
This started out as a quick tabletop game of simplied Napoleonic warfare, and eventually became a play-online VASSAL module.
I often run adjudication teams at the Naval War College, so had this custom Magic 8-Ball made (Etsy) with answers such as "Fog & Friction, Ask Again," "Target Destroyed," and "Collateral Damage!"
I created these sticks modeled on the traditional Chinese fortune predicting practice of kau chim simply to aggrevate people who think war game adjudication is somehow "predictive" in nature. Outcomes include "Waves wash over your enemies' heads" and "A blood moon rises over the sea."
In war gaming, you'll often hear people people refer to using "fairy dust" to account for incredulous actions or outcomes in a game. So I filled a bottle with glitter and afixed a label! Click on image to pop out a PDF version you can download and stick on your own bottle of war gaming magic.